POV-Ray : Newsgroups : povray.general : idea for pov ray for windows : Re: idea for pov ray for windows Server Time
20 Nov 2024 06:39:37 EST (-0500)
  Re: idea for pov ray for windows  
From: Mahalis
Date: 12 Oct 2001 08:18:35
Message: <3bc6df9b@news.povray.org>
Hmm. Does anyone know how you would set up, say, three computers, to work
together on a long render/animation?
---
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis

"Rob Brown-Bayliss" <on_### [at] clearnetnz> wrote in message
news:3bc67645@news.povray.org...
> In article <3bc5a1e0@news.povray.org>, "nlewis"
> <noa### [at] writemecom> wrote:
>
> > Many times i find myself bored when waiting for a long render to finish,
> > when i could actually be using povray for something else. I can open
> > another instance of pov, perhaps, but wouldn't it be nice if pov for
> > windows could render several images at once? perhaps this requires
> > changes on the render engine level, but then also other platforms would
> > benefit.
>
> I havent done it yet, but my plan when I get into rendering anims for my
> project (still doing the scene) is to create a Render client-server system
> useing python.
>
> The idea is still in it's infancy, but basically one would create a
> scene, tell  the local client that you want to render it, and any other
> machines on the network, who also run a client, will be notified and
> start rendering a frame, when done they will ask the server for a new
> frame.
>
> As I say I havnt looked at it, but povray has comands for rendering
> subframes of a scene, and I'll basically be re0wrting the pov file with
> different subframe numbers (for one frame) for each machine, then running
> povray.  On the serface it looks easy.
>
> This way even my 486 modem will be able to contribute on large anims...
>
> --
>
>   Rob Brown-Bayliss
>  ---======o======---


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